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<rss version="2.0"><channel><title>Baba Sucks - Latest Comments in On games and Second Life. | Baba Sucks</title><link>http://babasucks.disqus.com/</link><description></description><language>en</language><lastBuildDate>Sat, 15 Jul 2006 00:45:53 -0000</lastBuildDate><item><title>Re: On games and Second Life. | Baba Sucks</title><link>http://www.babasucks.com/2006/15/on-games-and-second-life/#comment-1628533</link><description>Talon, there is no negetive associated with the word game for me, but some people don't like them. It is better to suggest that Second Life can be used for many things including games, but not limited to them. By saying it is a game you have suggested that Second Life is only for gaming.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">babasucks</dc:creator><pubDate>Sat, 15 Jul 2006 00:45:53 -0000</pubDate></item><item><title>Re: On games and Second Life. | Baba Sucks</title><link>http://www.babasucks.com/2006/15/on-games-and-second-life/#comment-1628532</link><description>Personally, I have to disagree. To me, Second Life is a game to me, but not as you may think it. Unlike what other reizies (to borrow a term from Torley) may think, I fail to see any negative context to the word. A game is something one enjoys taking part in, a way to have fun with themselves and others, with or without competition involved. Words like "Infrastructure", "archetecture", "busness tool", "Platform" and "Utility" to me, fail in once crucial area: Capturing the Spirit of Second Life. All those words just sound flat and boring, failing to represent even the tiniest bit of culture that the word "game" brings to mind.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Talon Lardner</dc:creator><pubDate>Fri, 14 Jul 2006 23:11:43 -0000</pubDate></item></channel></rss>